Book Image

Sculpting the Blender Way

By : Xury Greer
Book Image

Sculpting the Blender Way

By: Xury Greer

Overview of this book

Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.
Table of Contents (12 chapters)

Adding basic eyes and eyelids to the character

Our character is missing something important - eyes! Eyes are one of the most important parts of a character; they can take a lot of tweaking to get right. We'll explore how to make many different types of eyes in Chapter 7, Making Eyeballs, but for this chapter, we are going to keep it simple and provide you with a pair of eyes that you can add to your sculpture.

Eyes are typically created as a separate object instead of sculpting them directly into the character. We'll learn how to append a pair of pre-made eyes from an external .blend file. Then, we'll learn how to position the eyes with Blender's transformation tools. Once the eyes are added, we can make eyelids for the character. To make the eyelids, we can try using the Crease brush along with some of our other brushes.

Getting ready

You can either continue with the model you've been making so far, or if you would rather start this section using...