Book Image

Sculpting the Blender Way

By : Xury Greer
Book Image

Sculpting the Blender Way

By: Xury Greer

Overview of this book

Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.
Table of Contents (12 chapters)

Creating a stylized anime eye

Not all types of eyes can be created with spheres. Sometimes we want to make something that looks more like 2D art. Anime eyes are a perfect example of this. They tend to be a very flat type of shape instead of spherical.

One approach for creating this look is to model flat geometry to represent the surface of the eye, then create additional pieces to represent the iris, pupil, and glint. In this section, we'll use this approach and make use of several modifiers to complete the effect.

Getting ready

For this section, we have prepared a character sculpture created in an anime art style. Download the animeEyes_Start.blend file here: https://github.com/PacktPublishing/Sculpting-the-Blender-Way/blob/main/Chapter07/animeEyes_Start.blend.

Launch Blender, and open the .blend file. This scene comes with the sculpture that you can see in the following figure:

Figure 7.34 – The anime head sculpture

This character...