Book Image

iPhone Game Blueprints

By : Igor Uduslivii
Book Image

iPhone Game Blueprints

By: Igor Uduslivii

Overview of this book

Designing and selling games on the iOS platform has become a phenomenon ever since the introduction of the App Store. With mobile gaming taking the World by storm, users are indulging in all different types of games. iPhone Game Blueprints is a hands on guide to both inspire and help developers, graphic designers, and game enthusiasts to create their own games for iOS devices. Taking a selection of iPhone game "styles" we will learn how to set the foundation and essential functionality for each game. Including thorough explanations of popular games such as puzzles, arcades, and adventures, as well as useful theoretical and technical concepts. iPhone Game Blueprints is your complete guide to creating great iPhone games, from a simple gesture game to a classic shoot 'em up. iPhone Game Blueprints guides you through the universe of mobile games, starting with the overall information about game ideas, ergonomic aspects, and much more. Then it switches to a description of each particular game type, presenting ready-to-use ideas and applications. This book will take you through a selection of iPhone game styles and show how to create the foundation and essential functionality for a game of that genre.The examples in this book are only the beginning. Including a deluge of practical tips, focusing on the best approach to game design, not forgetting to mention the pitfalls. iPhone Game Blueprints will give you the blueprints of several mobile game's essentials cores. Whether you're just getting started with gaming, or want to try a whole different genre of game, these blueprints are everything you need.
Table of Contents (16 chapters)
iPhone Game Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Portraying the player


To create a handy game, you need to draw an imaginary portrait of your future player. You can watch your own behavior and observe how your friends and other people play various types of games. Of course, it will be very subjective and an inaccurate image, but the main tendencies can be noticed. Try to only watch the game, never ask to perform playing on purpose, because in such cases people behave very unnaturally trying to be either too critical inventing insignificant claims or too polite sparing their feelings.

It is easy to see that there are two types of game sessions. The first type is about intentional desire to play a specific title: a person plays a game sitting at home in his armchair or sofa. The time spent on the game is pretty long, there are only a few pauses, and the player plays very enthusiastically. A device can be held by hands or be put on a tabletop, or a special stand, since more fingers can be used to control the game. The second type is more higgledy...