Book Image

Corona SDK Mobile Game Development: Beginner's Guide

Book Image

Corona SDK Mobile Game Development: Beginner's Guide

Overview of this book

Corona SDK is the fastest and easiest way to create commercially successful cross platform mobile games. Just ask Robert Nay, a 14 year old who created Bubble Ball - downloaded three million times, famously knocking Angry Birds off the top spot. You don't need to be a programming veteran to create games using Corona. Corona SDK is the number one tool for creating fun, simple blockbuster games. Assuming no experience at all with programming or game development you will learn the basic foundations of Lua and Corona right through to creating several monetized games deployable to Android and Apple stores. You will begin with a crash course in Lua, the programming language underpinning the Corona SDK tool. After downloading and installing Corona and writing some simple code you will dive straight into game development. You will start by creating a simple breakout game with controls optimized for mobile. You will build on this by creating two more games incorporating different features such as falling physics. The book ends with a tutorial on social network integration, implementing in app purchase and most important of all monetizing and shipping your game to the Android and App stores.
Table of Contents (18 chapters)
Corona SDK Mobile Game Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Summary


We have accomplished a huge milestone with this chapter. Not only do we know how to submit to one major app market, but two! Publishing your applications to the App Store and Google Play Store is not a scary place after all.

We have covered the following topics:

  • The importance of memory efficiency

  • Creating Provision Profiles for Distribution to the App Store

  • Managing iTunes Connect

  • Submitting a binary to the Application Loader

  • Signing a release build for Android applications

  • Submitting .apk files to the Google Play Store

In the next and final chapter, we will discuss everything about applying in-app purchases to your applications. We'll dive into Corona's store module and learn how to make purchases, transactions, and more! You don't want to miss this exciting chapter.