Book Image

Android Programming for Beginners - Third Edition

By : John Horton
Book Image

Android Programming for Beginners - Third Edition

By: John Horton

Overview of this book

Do you want to make a career in programming but don’t know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you’ll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You’ll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you’ll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (30 chapters)

Chapter 23: Supporting Different Versions of Android, Sound Effects, and Spinner Widget

In this chapter, we will learn how we can detect and handle different versions of Android. We will then be able to study the SoundPool class and the different ways we use it depending on the Android version of the device the app is running on. At this point, we can then put everything we have learned into producing a cool sound demo app, which will also introduce us to a new UI widget, Spinner.

In summary, in this chapter we will cover the following:

  • Learning how to handle different versions of Android
  • Learning how to use the Android SoundPool class
  • Coding a sound-based app also using the SpinnerView widget

Let's get started.