First, I'd like to thank Packt Publishing for giving me an opportunity to create something as wonderful as a new book. I must mention Anish Sukumaran, who found me, and then James Jones, Aaron Lazar, and Sharvari Tawde, who helped me on my path from a person who had no idea how to write a book to a person who actually wrote one.
I would also like to thank all members of the game development community who helped me in my humble beginnings. Thanks to Nicolas, for creating AndEngine and making it easy to start; Matthew from http://www.matim-dev.com/, for his tutorials that I used to create my first game in AndEngine; and Flavien and Michał, for their contributions to AndEngine, their tutorials, and their games that motivated me.
Finally, I would like to thank all my friends and family who supported me during the writing of this book and during the period when I broke a bone in my foot and had to stay at home for nearly three months. There are too many of them to list, but you know who you are. Special thanks to Melissa who gave me the most valuable feedback during the making of my first game, helped me to actually finish it, and later drove me around when I was not mobile myself.