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Multiplayer Game Development with Unreal Engine 5

Multiplayer Game Development with Unreal Engine 5

By : Marco Secchi
4.7 (18)
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Multiplayer Game Development with Unreal Engine 5

Multiplayer Game Development with Unreal Engine 5

4.7 (18)
By: Marco Secchi

Overview of this book

If you’re fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you. In this book, you’ll learn the foundational principles behind multiplayer games. Starting with a sample project, you’ll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you’ll start adding game logic, including obstacles and AI opponents, to heighten the challenges and engagement, offering a captivating experience for players. Next, you’ll learn how to debug and optimize the project, before finally deploying the game build and integrating it with cloud services such as the Epic Online Services system. By the end of this book, you’ll have the confidence to develop and manage multiplayer experiences using the Unreal Engine environment, taking your newfound programming skills in your upcoming projects.
Table of Contents (22 chapters)
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1
Part 1:Introducing Multiplayer Games
5
Part 2:Networking and Multiplayer Games in Unreal Engine
10
Part 3:Improving Your Game
15
Part 4:Deploying Your Game Online

Managing Actors in a Multiplayer Environment

To properly set up a multiplayer environment in UE5, it’s important that you understand how an Actor’s connection is managed, as well as how its attributes are relevant during a game session.

In this chapter, you will begin enhancing the player character (which currently is just an empty shell) to gain a comprehensive understanding of the previously mentioned concepts. To do this, you’ll add more components to the Character class (a camera is something you will absolutely need!) and implement the player input logic.

Additionally, you will learn why it is important to know who owns an Actor in a multiplayer environment and how it behaves depending on how it is relevant in the level.

By the end of the chapter, you will have solid knowledge of how to manage an Actor within an Unreal multiplayer game, allowing you to create more robust and efficient multiplayer experiences.

So, in this chapter, I will present...

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Multiplayer Game Development with Unreal Engine 5
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