Book Image

Multiplayer Game Development with Unreal Engine 5

By : Marco Secchi
Book Image

Multiplayer Game Development with Unreal Engine 5

By: Marco Secchi

Overview of this book

If you’re fascinated by the immersive gaming experiences that enable multiple users to engage in collaborative or competitive gameplay, this Unreal Engine 5 game development book is for you. In this book, you’ll learn the foundational principles behind multiplayer games. Starting with a sample project, you’ll learn how to set up a networked system and make it work. Once the prototype of the project is functional, you’ll start adding game logic, including obstacles and AI opponents, to heighten the challenges and engagement, offering a captivating experience for players. Next, you’ll learn how to debug and optimize the project, before finally deploying the game build and integrating it with cloud services such as the Epic Online Services system. By the end of this book, you’ll have the confidence to develop and manage multiplayer experiences using the Unreal Engine environment, taking your newfound programming skills in your upcoming projects.
Table of Contents (22 chapters)
1
Part 1:Introducing Multiplayer Games
5
Part 2:Networking and Multiplayer Games in Unreal Engine
10
Part 3:Improving Your Game
15
Part 4:Deploying Your Game Online

Summary

In this chapter, you have faced the frightening task of downloading the Unreal Engine Editor source code from GitHub and compiling it into an executable application.

If you plan to make a living as a multiplayer developer, building Unreal Engine source code is a mandatory skill whenever you want to set up a dedicated server for your game or need to customize the engine’s networking and multiplayer settings.

As you have discovered, building and packaging a dedicated server is not an easy task and requires a lot of time and patience – and sometimes a bit of luck!

In the next – and final – chapter, you will learn how to take a step further in multiplayer game development by using online cloud services, specifically Epic Online Services.