Book Image

Unreal Engine 5 Game Development with C++ Scripting

By : ZHENYU GEORGE LI
Book Image

Unreal Engine 5 Game Development with C++ Scripting

By: ZHENYU GEORGE LI

Overview of this book

Unreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting's high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey. You’ll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You’ll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game. By the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.
Table of Contents (18 chapters)
1
Part 1 – Getting Started with Unreal C++ Scripting
6
Part 2 – C++ Scripting for Unreal Engine
12
Part 3: Making a Complete Multiplayer Game

Learning the C++ syntax

Learning C++ syntax is crucial to write correct and reliable code, and the ability to write effective C++ code is a fundamental skill that C++ developers must possess. In this section, we will introduce the essentials of C++ syntax, beginning with data types.

Using the C++ data types

Besides the int data type that we just have used, C++ has many other built-in data types that can be used. Here is a list of some basic data types:

Data type

Size (bytes)

Description

int

4

Stores signed integer numbers without decimals.

Data range: -2,147,483,648 to 2,147,483,647

Example: int i = -1; int j = 1;

unsigned int

4

Stores unsigned integer numbers without decimals.

Data range: 0 to 4,294,967,295

...