Book Image

Creating E-Learning Games with Unity

By : David Horachek
Book Image

Creating E-Learning Games with Unity

By: David Horachek

Overview of this book

Table of Contents (17 chapters)
Creating E-Learning Games with Unity
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 3. Mission One – Find the Facts

Recall that in the first two chapters, we developed the core technology for a camera, player controls, interactive objects, and a mission-tracking system. Now it's time to apply our technology and make our first learning objective. Our e-learning game will educate the user on the 50 American states, the state flags, and some state trivia. In this chapter, we will assemble the systems we have created thus far and develop our first playable game level—the first of three in our final game.

In this chapter, we will cover the following topics:

  • Introducing mission one: find the facts

  • Designing games to maximize fun

  • Implementing the core classes for mission one

  • Playing the level