Book Image

Flash iOS Apps Cookbook

By : Christopher Caleb
Book Image

Flash iOS Apps Cookbook

By: Christopher Caleb

Overview of this book

The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.
Table of Contents (21 chapters)
Flash iOS Apps Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


The inclusion of an accelerometer allowed the original iPhone to detect changes in its physical orientation; reflowing its on-screen content to suit the user's preference for either portrait or landscape viewing. Offering this, however, meant that an application had to be designed and coded for two screen aspect ratios—one for the portrait and another for landscape.

As the iOS family has grown, so too has the number of screen resolutions that must be supported. With the launch of the iPad and the introduction of Retina display devices, there are now three separate resolutions. If you also take into consideration the two aspect ratios, then screen layout management for your application can become daunting.

This chapter provides recipes that will help you render content properly on any iOS device, regardless of its screen resolution and physical orientation.