Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

Motivation for using templates

So far, when we have defined a function or a class, we have had to provide input, output, and intermediate parameters. For example, let’s say we have a function to perform the addition of two int-type integers. How do we extend this so that it handles all the other basic data types, such as float, double, char, and so on? One way is to use function overloading by manually copying, pasting, and slightly modifying each function. Another way is to define a macro to do the addition operation. Both approaches have their side effects.

Moreover, what happens if we fix a bug or add a new feature for one type, and this update needs to be done for all the other overloading functions and classes later? Instead of using this silly copy-paste-and-replacement method, do we have a better way of handling this kind of situation?

In fact, this is a generic problem that any computer language can face. Pioneered by the general-purpose functional programming...