Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

Exploring template parameters and arguments

We learned about function and class templates and their instantiations in the previous three sections. We know that, when defining a template, its parameter list needs to be given. While we instantiate it, the corresponding argument list must be provided. In this section, we will further study the classifications and details of these two lists.

Template parameters

Recall the following syntax, which is used to define a class/function template. There is a <> symbol after the template keyword, in which one or more template parameters must be given:

//class template declarationtemplate <parameter-list> class-declaration
//function template declaration
template <parameter-list> function-declaration

A parameter inside the parameter list could be one of the following three types:

  • Non-type template parameter: Refers to the compile-time constant values, such as integers and pointers, that reference static entities...