Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

Design principles

You can use a variety of principles and design techniques while creating your project. While keeping the design basic is usually preferable, there are certain fundamental rules that apply to practically all projects. For instance, SOLID is composed of five principles, all of which – or parts of them – can be beneficial to a design.

SOLID stands for the following principles:

  • Single responsibility
  • Open-closed
  • Liskov substitution
  • Interface segregation
  • Dependency inversion

Let’s discuss each principle with examples.

The single responsibility principle

The idea of one object and one job is what the single responsibility principle asserts. Try to simplify the functionality of your objects and the intricacy of their relationships. Even if breaking down a large object into smaller, simpler components isn’t always simple, give each object a single task. Single responsibility is a context-bound concept. It...