Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

Lock-free concurrent data structures

As mentioned in the previous sections, lock-based data structures have some drawbacks. Among them, the reduction in performance is caused by the need to check the synchronization structures and the possibility of introducing problems such as deadlocking. A possible solution to this problem is to use lock-free concurrent data structures.

Unlike lock-based functions, where one thread can block another, and both might wait for some condition before making progress, a lock-free state ensures progress is made by at least one of the threads. We say that algorithms and data structures using data synchronization primitives are blocking. That is, a thread is suspended until another thread acts. That means the thread can’t progress until the block is removed (typically unlocking a mutex). Our interest lies in data structures and algorithms that don’t use blocking functions. We call some of them lock-free, although we should make a distinction...