Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

TMP and its applications

A programming technique in which computer programs have the ability to treat other programs as their data is known as metaprogramming. This means that a program can be designed to read, generate, analyze, or transform other programs, and even modify itself while running. One kind of metaprogramming is a compiler, which takes a text format program as an input language (C, Fortran, Java, and so on) and produces another binary machine code format program in an output language.

C++ TMP means producing metaprograms in C++ using templates. It has two components—a template must be defined, and a defined template must be instantiated. TMP is Turing-complete, which means it has the capability to compute anything computable, at least in principle. Also, because variables are all immutable (variables are constants) in TMP, recursion rather than iteration is used to process the elements of a set.

Why do we need TMP? Because it can speed up our programs during...