Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

Back to basics (compile-time programming with templates)

In the previous chapter, we discussed what templates are. In this chapter, we will go deeper into templates and will discuss why it is important to compute programs at compile time. In C++, there are some ways to compute values at compile time. New features have been added to language standards to carry out these functions.

The C++ template system is Turing-complete, meaning it has the ability to compute anything that can be computed, which was discovered during the process of standardizing the language. The first example of this was software that computed prime numbers, even though it did not complete compilation; the list of prime numbers was a component of the compiler’s error message. In essence, code determines whether a given number is a prime number at compile time.

Let us see the following example:

#include <iostream>template <size_t n>
class Foo
{
public:
    Foo(void ...