Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

Pure functions

As we previously stated, a function is considered pure if it does not mutate the state. Pure functions may be thought of as less efficient than their non-pure counterparts, but they are wonderful since they prevent the majority of errors that develop in code as a result of state changes. Bugs are related to the program state in some way. Obviously, programs work with data, so they set up the functionality to modify the state and this leads to the expected results for the end user.

In OOP, we decompose the program into objects, each of which has a list of special features. In OOP, the state of an object is one of its core characteristics. OOP relies heavily on the ability to change an object’s state by interacting with it (in other words, calling its methods). Invoking a member function typically causes the object’s state to change. In functional programming, we organize code into a collection of pure functions, each of which has its own purpose and is...