Book Image

Android 3.0 Application Development Cookbook

By : Kyle Merrifield Mew
Book Image

Android 3.0 Application Development Cookbook

By: Kyle Merrifield Mew

Overview of this book

<p>Android is a mobile operating system that runs on a staggering number of smartphones and tablets. Android offers developers the ability to build extremely rich and innovative applications written using the Java programming language. Among the number of books that have been published on the topic, what&rsquo;s missing is a thoroughly practical, hands-on book that takes you straight to getting your job done without boring you with too much theory.<br /><br />Android 3.0 Application Development Cookbook will take you straight to the information you need to get your applications up and running. This book is written to provide you with the shortest possible route between an idea and a working application. <br /><br />Work through the book from start to finish to become an Android expert, or use it as a reference book by applying recipes directly to your project.<br /><br />This book covers every aspect of mobile app development, starting with major application components and screen layout and design, before moving on to how to manage sensors such as internal gyroscopes and near field communications. Towards the end, it delves into smartphone multimedia capabilities as well as graphics and animation, web access, and GPS. <br /><br />Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android 3.</p>
Table of Contents (18 chapters)
Android 3.0 Application Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


Android provides a useful variety of Layout classes for containing and organizing the individual elements of an activity such as buttons, checkboxes, and other views.

The Android User Interface is defined as a hierarchy of Views and ViewGroups. The ViewGroup is a container object that acts as the base class for Android's family of Layout classes, which are extended from it.

Layouts can be combined and nested to produce almost any configuration of visual screen components that we can imagine. This hierarchy of views can be, and mostly is, declared statically using XML files. The root node of these files must be a ViewGroup, that is, one of the provided Layout classes or a custom ViewGroup that we have created ourselves. Terminating nodes in the structure are all either Views or subclasses of the View object.

Android provides several built-in layout types designed for specific purposes, such as the RelativeLayout which allows views to be positioned with respect to other elements...