Book Image

Android 3.0 Application Development Cookbook

By : Kyle Merrifield Mew
Book Image

Android 3.0 Application Development Cookbook

By: Kyle Merrifield Mew

Overview of this book

<p>Android is a mobile operating system that runs on a staggering number of smartphones and tablets. Android offers developers the ability to build extremely rich and innovative applications written using the Java programming language. Among the number of books that have been published on the topic, what&rsquo;s missing is a thoroughly practical, hands-on book that takes you straight to getting your job done without boring you with too much theory.<br /><br />Android 3.0 Application Development Cookbook will take you straight to the information you need to get your applications up and running. This book is written to provide you with the shortest possible route between an idea and a working application. <br /><br />Work through the book from start to finish to become an Android expert, or use it as a reference book by applying recipes directly to your project.<br /><br />This book covers every aspect of mobile app development, starting with major application components and screen layout and design, before moving on to how to manage sensors such as internal gyroscopes and near field communications. Towards the end, it delves into smartphone multimedia capabilities as well as graphics and animation, web access, and GPS. <br /><br />Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android 3.</p>
Table of Contents (18 chapters)
Android 3.0 Application Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Reading a device's orientation


Perhaps one of the most useful features of the smartphone is the device's ability to detect its own screen orientation with regard to the user. Although much of this can be handled automatically when a user turns their device around, it is very useful at times to be able to take control of the process.

By informing the system through our manifest and overriding activity callbacks we can include code that will run when the device is rotated.

Getting ready

We are going to take over from the system's automatic handling of screen orientation with a callback method, but first we have to inform Android of this, which we do through our manifest. We will also need some way to observe results, so start up a new Android project in Eclipse and create a TextView with an ID in main.xml.

How to do it...

  1. Open the AndroidManifest.xml file and inside the <activity> node add a configChanges element with the following value:

    <activity
      android:name=".OrientationReader"
    ...