Book Image

Android 3.0 Application Development Cookbook

By : Kyle Merrifield Mew
Book Image

Android 3.0 Application Development Cookbook

By: Kyle Merrifield Mew

Overview of this book

<p>Android is a mobile operating system that runs on a staggering number of smartphones and tablets. Android offers developers the ability to build extremely rich and innovative applications written using the Java programming language. Among the number of books that have been published on the topic, what&rsquo;s missing is a thoroughly practical, hands-on book that takes you straight to getting your job done without boring you with too much theory.<br /><br />Android 3.0 Application Development Cookbook will take you straight to the information you need to get your applications up and running. This book is written to provide you with the shortest possible route between an idea and a working application. <br /><br />Work through the book from start to finish to become an Android expert, or use it as a reference book by applying recipes directly to your project.<br /><br />This book covers every aspect of mobile app development, starting with major application components and screen layout and design, before moving on to how to manage sensors such as internal gyroscopes and near field communications. Towards the end, it delves into smartphone multimedia capabilities as well as graphics and animation, web access, and GPS. <br /><br />Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android 3.</p>
Table of Contents (18 chapters)
Android 3.0 Application Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Recording audio


Most mobile devices contain audio recording equipment, either as an independent microphone or as part of a camcorder setup. Provided that our target devices contain this hardware, we can use the android.media.MediaRecorder class to record audio samples from within our applications. In this recipe, we will create a basic audio recorder that stores captured sound on the SD card.

Getting ready

Audio recording support does not currently work with an emulator, so you will need to test this recipe with a handset.

How to do it...

  1. Start up a new Android project and open up the res/layout/main.xml file.

  2. Using either the Graphical Layout or the main.xml tab, add two buttons and give them the IDs start_button and stop_button.

  3. Declare the following class-wide fields in the Java activity class:

    private MediaRecorder recorder = new MediaRecorder();
    private Button playButton;
    private Button stopButton;
  4. Next, associate these with the views defined in main.xml:

    playButton = (Button) findViewById(R...