Book Image

Android 3.0 Application Development Cookbook

By : Kyle Merrifield Mew
Book Image

Android 3.0 Application Development Cookbook

By: Kyle Merrifield Mew

Overview of this book

<p>Android is a mobile operating system that runs on a staggering number of smartphones and tablets. Android offers developers the ability to build extremely rich and innovative applications written using the Java programming language. Among the number of books that have been published on the topic, what&rsquo;s missing is a thoroughly practical, hands-on book that takes you straight to getting your job done without boring you with too much theory.<br /><br />Android 3.0 Application Development Cookbook will take you straight to the information you need to get your applications up and running. This book is written to provide you with the shortest possible route between an idea and a working application. <br /><br />Work through the book from start to finish to become an Android expert, or use it as a reference book by applying recipes directly to your project.<br /><br />This book covers every aspect of mobile app development, starting with major application components and screen layout and design, before moving on to how to manage sensors such as internal gyroscopes and near field communications. Towards the end, it delves into smartphone multimedia capabilities as well as graphics and animation, web access, and GPS. <br /><br />Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android 3.</p>
Table of Contents (18 chapters)
Android 3.0 Application Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Playing multiple sounds with a SoundPool


Android provides an extremely useful audio tool in the form of the android.media.SoundPool class. This class allows us to play more than one sound at a time and to adjust the pitch and stereo placement of these sounds programmatically. Here we will create a SoundPool that will play three sound files simultaneously.

Getting ready

You will need three audio files to complete this exercise. Find three short samples in one of the compatible formats, ideally noises that will not sound unpleasant when played together. Here we have used Ogg Vorbis files and named them sound1, sound2, and sound3.

How to do it...

  1. Start up a new Android project in Eclipse and create a new folder called raw inside the res folder.

  2. Place the three sound files you selected earlier inside res/raw.

  3. As a class-wide field in the main Java activity code, declare and assign a new SoundPool as follows:

    SoundPool pool =
      new SoundPool(3, AudioManager.STREAM_MUSIC, 0);
  4. We will have our sounds play...