Book Image

Android 3.0 Application Development Cookbook

By : Kyle Merrifield Mew
Book Image

Android 3.0 Application Development Cookbook

By: Kyle Merrifield Mew

Overview of this book

<p>Android is a mobile operating system that runs on a staggering number of smartphones and tablets. Android offers developers the ability to build extremely rich and innovative applications written using the Java programming language. Among the number of books that have been published on the topic, what&rsquo;s missing is a thoroughly practical, hands-on book that takes you straight to getting your job done without boring you with too much theory.<br /><br />Android 3.0 Application Development Cookbook will take you straight to the information you need to get your applications up and running. This book is written to provide you with the shortest possible route between an idea and a working application. <br /><br />Work through the book from start to finish to become an Android expert, or use it as a reference book by applying recipes directly to your project.<br /><br />This book covers every aspect of mobile app development, starting with major application components and screen layout and design, before moving on to how to manage sensors such as internal gyroscopes and near field communications. Towards the end, it delves into smartphone multimedia capabilities as well as graphics and animation, web access, and GPS. <br /><br />Whether you are writing your first app or your hundredth, this is a book that you will come back to time and time again, with its many tips and tricks on the rich features of Android 3.</p>
Table of Contents (18 chapters)
Android 3.0 Application Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Controlling on screen keyboards


There is one form of user activity that we have thus far neglected, but which is in many applications, the most used input method of all. That is the soft keyboard that appears when a user taps on an EditText widget:

More often than not it is sufficient only to work with the resultant text that a user has input rather than consider the keyboard itself. However the limited screen size on many Android handsets means that it can be important to control how these keyboards appear in our applications.

There are also a number of things that we can do to help the system select the most appropriate keyboard layout based on our desired input type. Here we will learn how to set soft keyboard appearances to two of three configurations according to our activity's needs and have the system select keyboard layout based on our input type.

Getting ready

We will need a way of calling up the soft keyboard, so start a new project in Eclipse and add three EditText widgets to the...