Book Image

Corona SDK Mobile Game Development: Beginner's Guide

By : Michelle M Fernandez
Book Image

Corona SDK Mobile Game Development: Beginner's Guide

By: Michelle M Fernandez

Overview of this book

Table of Contents (19 chapters)
Corona SDK Mobile Game Development Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Animating Our Game

We're off to a great start in our mobile game development journey. We have already gone through a great deal of programming, from game logic to displaying objects on screen. One of the most powerful things about the Corona SDK is that any display object can be animated. This is a testament to the flexible graphics model that Corona offers.

Animation adds a lot of character to the user experience in a game. This is accomplished by generating a sequence of frames that evolve smoothly from frame to frame. We'll be learning this skill and applying it to the new game that we're going to create.

In this chapter, we will:

  • Work with motion and transitions

  • Animate with image sheets

  • Create a game loop for display objects

  • Build our next game framework

Let's animate!