Now that we have learned how to set up image sheets, let's try to incorporate them into Panda Star Catcher! You can download the project files that accompany this book from the Packt Publishing website. There is a project folder called Panda Star Catcher
in the Chapter 5
folder. It already has the config.lua
and build.settings
files set up for you. The art assets are included in the folder as well. From Chapters 3, Building our First Game – Breakout and Chapter 4, Game Controls, you might have noticed that the build and runtime configuration has a similar setup. This tutorial is compatible for both iOS and Android devices. The graphics included in the project folder have been designed to display properly on both platforms. The welcome screen of the game will look like the following:
Corona SDK Mobile Game Development: Beginner's Guide
By :
Corona SDK Mobile Game Development: Beginner's Guide
By:
Overview of this book
Table of Contents (19 chapters)
Corona SDK Mobile Game Development Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Getting Started with Corona SDK
Lua Crash Course and the Corona Framework
Building Our First Game – Breakout
Game Controls
Animating Our Game
Playing Sounds and Music
Physics – Falling Objects
Operation Composer
Handling Multiple Devices and Networking Your Apps
Optimizing, Testing, and Shipping Your Games
Implementing In-App Purchases
Pop Quiz Answers
Index
Customer Reviews