Book Image

Unity 2017 Mobile Game Development

By : John P. Doran
Book Image

Unity 2017 Mobile Game Development

By: John P. Doran

Overview of this book

Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building an endless runner game using Unity with plenty of examples on how to create a game that is uniquely your own. Starting from scratch, you will build, set up, and deploy a simple game to a mobile device. You will learn to add touch gestures and design UI elements that can be used in both landscape and portrait mode at different resolutions. You will explore the best ways to monetize your game projects using Unity Ads and in-app purchases before you share your game information on social networks. Next, using Unity’s analytics tools you will be able to make your game better by gaining insights into how players like and use your game. Finally, you’ll learn how to publish your game on the iOS and Android App Stores for the world to see and play along.
Table of Contents (11 chapters)

Summary

With that, you learned how to publish our games on both the Google Play and Apple iOS App Store. You first learned how to build a release copy of your game, then learned how to put the game onto Google Play by setting up the Google Play Console and then finally to publish your app on the store.You then learned how to put a copy of the iOS version of your game on the App Store and all of the setup involved there.

I hope that you've enjoyed this exploration of features and that you continue to explore the possibilities of this space. Feel free to let me know what you're up to and I wish to see your projects up on the market and see what you come up with.