Book Image

Unity 2017 Mobile Game Development

By : John P. Doran
Book Image

Unity 2017 Mobile Game Development

By: John P. Doran

Overview of this book

Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building an endless runner game using Unity with plenty of examples on how to create a game that is uniquely your own. Starting from scratch, you will build, set up, and deploy a simple game to a mobile device. You will learn to add touch gestures and design UI elements that can be used in both landscape and portrait mode at different resolutions. You will explore the best ways to monetize your game projects using Unity Ads and in-app purchases before you share your game information on social networks. Next, using Unity’s analytics tools you will be able to make your game better by gaining insights into how players like and use your game. Finally, you’ll learn how to publish your game on the iOS and Android App Stores for the world to see and play along.
Table of Contents (11 chapters)

Logging in to our game via Facebook

One of the things we can do using the Facebook API is allow our users to log in to the game using their Facebook account. Then, we can use their name and image automatically within our project:

  1. Let's first open up our Main Menu level by going to the Project window and open the Assets/Scenes folder and then double-click on the MainMenu file.
  2. From there, let's click on the 2D button to go into 2D mode if you haven't done so previously.

What we will do is remove the original menu and instead have a button for players to log in via Facebook or play as a guest when the game starts.

  1. Go to the Hierarchy window and select the Canvas - Scale Physical object and expand it. Select the Panel child and rename it Menu Options.
  2. Then, duplicate it by pressing Ctrl + D. Then, rename the newly created object Facebook Login. Select the Menu Options...