Book Image

Godot Engine Game Development Projects

By : Chris Bradfield
4 (1)
Book Image

Godot Engine Game Development Projects

4 (1)
By: Chris Bradfield

Overview of this book

Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life. This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games. Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects. Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0.
Table of Contents (9 chapters)

Coin Dash

This first project will guide you through making your first Godot Engine project. You will learn how the Godot editor works, how to structure a project, and how to build a small 2D game.

Why 2D? In a nutshell, 3D games are much more complex than 2D ones, while many of the underlying game engine features you'll need to know are the same. You should stick to 2D until you have a good understanding of Godot's game development process. At that point, the jump to 3D will be much easier. You'll get an introduction to 3D in this book's fifth and final project.

Important—don't skip this chapter, even if you aren't a complete newcomer to game development. While you may already understand many of the underlying concepts, this project will introduce a number of fundamental Godot features and design paradigms that you'll need to know going...