Anim Slot Manager
Anim Slot Manager is where you, as the name suggests, manage your Anim Slots. From this tab, you can create new groups, which allows greater organization of your slots. For example, you can create a group by left-clicking on the Add Group option and labeling it Face
to articulate to others that the slots within this group affect the face of the character. By default, Unreal Engine provides you with a group called DefaultGroup
and an Anim Slot called DefaultSlot
, which is in that group.
In the following exercise, we will create a new Anim Slot specifically for the upper body of the player character.
Exercise 12.03 – Adding a new Anim Slot
Now that you have a better understanding of Anim Slots and Anim Slot Manager, you can follow these steps to create a new Anim Slot, which you will call Upper Body
. Once you have this new slot created, it can then be used and referenced in your Animation Blueprint to handle animation blending, which you will do in a...