Book Image

Enhancing Virtual Reality Experiences with Unity 2022

By : Steven Antonio Christian
Book Image

Enhancing Virtual Reality Experiences with Unity 2022

By: Steven Antonio Christian

Overview of this book

Virtual reality (VR) has emerged as one of the most transformative mediums of the 21st century, finding applications in various industries, including gaming, entertainment, and education. Enhancing Virtual Reality Experiences with Unity 2022 takes you into the fascinating realm of VR, where creativity meets cutting-edge technology to bring tangible real-world applications to life. This immersive exploration not only equips you with the essential skills needed to craft captivating VR environments using Unity's powerful game engine but also offers a deeper understanding of the philosophy behind creating truly immersive experiences. Throughout the book, you’ll work with practical VR scene creation, interactive design, spatial audio, and C# programming and prepare to apply these skills to real-world projects spanning art galleries, interactive playgrounds, and beyond. To ensure your VR creations reach their full potential, the book also includes valuable tips on optimization, guaranteeing maximum immersion and impact for your VR adventures. By the end of this book, you’ll have a solid understanding of VR’s versatility and how you can leverage the Unity game engine to create groundbreaking projects.
Table of Contents (25 chapters)
1
Part 1: Philosophy and Basics of Understanding Virtual Reality
3
Part 2: Technical Skills for Building VR Experiences in Unity (Assets, GameObjects, Scripts, and Components)
12
Part 3: Projects: Putting Skills Together
21
Part 4: Final Touches

Decorating the VR demo room with Polybrush and vertex painting

Our demo room is complete and it’s time to decorate it. We will change the colors of the floor and walls to different materials we have already created and add some furniture by downloading it from the asset store.

Polybrush is a Unity extension that allows you to paint and sculpt 3D models directly within the Unity Editor. It provides a set of tools that make it easy to paint and sculpt textures, materials, and colors onto 3D models. It also allows you to edit the geometry of models, creating new shapes and forms. Polybrush can be used in conjunction with other Unity tools and extensions, such as ProBuilder and Unity’s terrain system. Some of its features include painting and sculpting tools, geometry editing tools, material blending, and Unity integration.

The major components of Polybrush are painting and sculpting tools, geometry editing tools, material blending, Unity integration, brush settings...