Book Image

jMonkeyEngine 3.0 : Beginner's Guide

Book Image

jMonkeyEngine 3.0 : Beginner's Guide

Overview of this book

jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze."jMonkeyEngine 3.0 Beginner's Guide" teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book.From basic concepts and project creation to building a complex 3D Game, you will learn to layout 3D scenes, make them interactive and add various multi-media effects.You will find answers to common questions including best practices and approaches, how game characters can act and interact, how to simulate solid walls and physical forces, how to take it online to play over a network and much more.From Zero to Hero, start your journey to make your game idea a reality.
Table of Contents (20 chapters)
jMonkeyEngine 3.0 Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 1. Installing jMonkeyEngine

When a group of heroes set out on a quest, they grab their armor and weapons—when you set out on a game development adventure, you grab the jMonkeyEngine SDK.

The jMonkeyEngine Software Development Kit (SDK) contains everything that you need to get started quickly: the jMonkeyEngine libraries, Javadoc, sample code, and lots of nifty game development utilities. This bundle also includes all necessary native libraries, such as LightWeight Java Game Library (LWJGL). This means there is no second installation step, neither for the development team, nor for users of the games that we create.

In this chapter you will learn:

  • What the hardware and software requirements are

  • How to install the jMonkeyEngine SDK

  • How the tools in the jMonkeyEngine SDK make a developer's life easier

  • How to create and distribute jMonkeyEngine games