Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying jMonkeyEngine 3.0 : Beginner's Guide
  • Table Of Contents Toc
jMonkeyEngine 3.0 : Beginner's Guide

jMonkeyEngine 3.0 : Beginner's Guide

3.8 (13)
close
close
jMonkeyEngine 3.0 : Beginner's Guide

jMonkeyEngine 3.0 : Beginner's Guide

3.8 (13)

Overview of this book

jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze."jMonkeyEngine 3.0 Beginner's Guide" teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book.From basic concepts and project creation to building a complex 3D Game, you will learn to layout 3D scenes, make them interactive and add various multi-media effects.You will find answers to common questions including best practices and approaches, how game characters can act and interact, how to simulate solid walls and physical forces, how to take it online to play over a network and much more.From Zero to Hero, start your journey to make your game idea a reality.
Table of Contents (20 chapters)
close
close
jMonkeyEngine 3.0 Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
4
Index

Chapter 1. Installing jMonkeyEngine

When a group of heroes set out on a quest, they grab their armor and weapons—when you set out on a game development adventure, you grab the jMonkeyEngine SDK.

The jMonkeyEngine Software Development Kit (SDK) contains everything that you need to get started quickly: the jMonkeyEngine libraries, Javadoc, sample code, and lots of nifty game development utilities. This bundle also includes all necessary native libraries, such as LightWeight Java Game Library (LWJGL). This means there is no second installation step, neither for the development team, nor for users of the games that we create.

In this chapter you will learn:

  • What the hardware and software requirements are

  • How to install the jMonkeyEngine SDK

  • How the tools in the jMonkeyEngine SDK make a developer's life easier

  • How to create and distribute jMonkeyEngine games

Visually different images
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
jMonkeyEngine 3.0 : Beginner's Guide
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon