-
Book Overview & Buying
-
Table Of Contents
jMonkeyEngine 3.0 : Beginner's Guide
By :
Although the class is called SimpleApplication, you base all your jMonkeyEngine games on this class, including very large projects. Don't think that only simple applications can be built with it; the name means that this class is already a simple application by itself. You make it non-simple by extending it. For example, you will override methods and modify the default properties, and add whatever your game requires.
When you look back on this chapter, you notice that we have already got a lot of default functionality just by extending com.jme3.app.SimpleApplication.
Even an application as simple as the BasicGame template already has access to the following features:
|
Class field or method |
Description |
|---|---|
|
|
The scene graph lets us manage the objects that we want to render. |
|
|
These are the three, main overridable methods of every game. You initialize scenes with code in the |
Change the font size
Change margin width
Change background colour