Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Construct Game Development Beginners Guide
  • Table Of Contents Toc
Construct Game Development Beginners Guide

Construct Game Development Beginners Guide

By : Daven Eric Bigelow
4.5 (2)
close
close
Construct Game Development Beginners Guide

Construct Game Development Beginners Guide

4.5 (2)
By: Daven Eric Bigelow

Overview of this book

Construct Classic is a free, DirectX 9 game creator for Windows, designed for 2D games. Construct Classic uses an event-based system for defining how the game behaves, in a visual, human-readable way - you don't need to program or script anything at all. It's intuitive for beginners, but powerful enough for advanced users to work without hindrance. You never know when you'll need a helping hand exploring its inner workings, or harnessing its raw power to do your bidding.Construct Game Development Beginner's Guide is the book for you if you have ever felt the urge to make a game of your own. Reading this book will not only teach you to make some popular games using Construct, but you'll also learn the skills necessary to continue on and bring your game ideas to life.Starting as a beginner to Construct Classic, you'll be learning to make platform, puzzle, and shooter games, each styled after popular games of their genre. This guide covers everything from creating animated sprites, to using the built-in physics and shadow engines of Construct Classic. You will learn the skills necessary to make advanced games of your own. Construct Game Development Beginner's Guide will lead you on your journey of making games.
Table of Contents (16 chapters)
close
close
Construct Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Time for action — adding attributes to our objects


We are now going to give each of our objects the Solid attribute so that they can collide with each other. We will also give the player the Center view on me attribute so that the screen scrolls with the player.

  1. 1. Click on the player sprite and expand the Groups menu. Then expand the Attributes submenu. We can now tick the two boxes Solid and Centre view on me. The end result is shown in the following screenshot:

  2. 2. Now move on to give the Solid attribute to the grass and dirt tiled backgrounds.

  3. 3. To stop the player leaving the level, create a new tiled background called WorldBorder and place three of them: one for the bottom and two for the sides of the layout, as in the following screenshot. Tick Solid for these as well.

  4. 4. Finally, scroll down to the Properties menu (outside of Groups), and untick Transparent fill for the WorldBorder object and choose WebGreen as the Fill color. Notice in the following screenshot, the world border on the...

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Construct Game Development Beginners Guide
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon