Book Image

Construct Game Development Beginners Guide

By : Daven Eric Bigelow
Book Image

Construct Game Development Beginners Guide

By: Daven Eric Bigelow

Overview of this book

Construct Classic is a free, DirectX 9 game creator for Windows, designed for 2D games. Construct Classic uses an event-based system for defining how the game behaves, in a visual, human-readable way - you don't need to program or script anything at all. It's intuitive for beginners, but powerful enough for advanced users to work without hindrance. You never know when you'll need a helping hand exploring its inner workings, or harnessing its raw power to do your bidding.Construct Game Development Beginner's Guide is the book for you if you have ever felt the urge to make a game of your own. Reading this book will not only teach you to make some popular games using Construct, but you'll also learn the skills necessary to continue on and bring your game ideas to life.Starting as a beginner to Construct Classic, you'll be learning to make platform, puzzle, and shooter games, each styled after popular games of their genre. This guide covers everything from creating animated sprites, to using the built-in physics and shadow engines of Construct Classic. You will learn the skills necessary to make advanced games of your own. Construct Game Development Beginner's Guide will lead you on your journey of making games.
Table of Contents (16 chapters)
Construct Game Development
About the Author
About the Reviewer

Extending our games

We have now finished all of our three games. Let's take a look at what we can add to each of the three games that we didn't get to add when we made them.


We started very simple with this game, with no title and game over or victory screen. We can extend this game by adding some more levels and adding more enemy types for the player to face.

We can also make the levels more interesting by adding parallax scenery as well as moving platforms for the player to travel with. An easy way to do the latter is to have the platform move between two sprites, but there is also a free Path Movement plugin on the Scirra forums that can be used.


This game is almost complete, with the only elements missing being the additional content and levels. Try adding settings to the INI file for playing different songs on each level, and if you feel very confident, add a turn-based multiplayer mode where players compete to see who gets the best score.


This game was...