Book Image

Blender Game Engine: Beginner's Guide

Book Image

Blender Game Engine: Beginner's Guide

Overview of this book

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks."Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.
Table of Contents (11 chapters)
10
Index

Chapter 5. Gameplay

The part of a game that is less creative is controlled, at all times, to show the reactions of our character when it interacts with the surrounding world. It is often seen in games that form a simple interaction, for example, after a bullet hit, the character suffers a decline in its life indicator bar. Also, if we get food, weapons, or coins, depending on how the game is designed, there are indicators to show that these objects have been collected or achieved. In some games, a character can move to the other areas in the same level, and this form of interaction is necessary to show it! Or depending on the level of difficulty that we are in, we may want to change our character's viewpoint to understand better the labyrinth we are in.

In this chapter, we will discuss the following essentials:

  • Growing the character
  • Creating a life indicator bar
  • Creating a counter of items collected
  • Creating a map of the level we play
  • Changing camera views
  • Moving to another level...