Book Image

Blender Game Engine: Beginner's Guide

Book Image

Blender Game Engine: Beginner's Guide

Overview of this book

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks."Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.
Table of Contents (11 chapters)
10
Index

Summary

We have learned much in this chapter, as we had an entire level to practice. Now, we will only refine what we created, and we are not even halfway through the book, remember that!

Improving the game is what will take you more time. Be patient, and rebuild what we've learned here, if you wish to do so.

Specifically, we have covered:

  • Creating an environment: Creating an entire level lets us know how and where to put of all our objects, how to interact with our players, and especially how to resize the environment.
  • Making a view: Glops! We made the level map before we made a first-person view! So, we have prepared the point of view for seeing the map in Chapter 5!
  • Start point: Making a good start is worth the effort, right? Sometimes the simplest things are better than the details. If we do not neglect good presentation, you can bet it will be maintained throughout the game.
  • End point: Make a final softer than initially thought. Every level needs to be impressive, but sometimes, not...