Book Image

Blender Game Engine: Beginner's Guide

Book Image

Blender Game Engine: Beginner's Guide

Overview of this book

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks."Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.
Table of Contents (11 chapters)
10
Index

Summary

Perhaps this chapter is the most difficult one, but you've almost reached the meridian of learning about the game engine in Blender.

Virtually everything that happens in a game has to do with what we have explained in this chapter, and it is especially related to the global virtual world simulation. Remember these steps:

  1. Restarting the position: In every game, there is always a restart, either because you have not achieved the goal or because you have found something unexpected. This feature is essential for any type of game.
  2. Opening and closing the door: Yes, we know, there are no doors in the Arctic, although they are extremely useful to divert the course of our character. With the Near function, we have seen that this is possible. With a little practice, you will find it much more useful with a single function.
  3. Natural motion: It is impossible to understand a world without gravity. Although this was a virtual world, the objects are reacting when there are collision. This...