Book Image

Blender Game Engine: Beginner's Guide

Book Image

Blender Game Engine: Beginner's Guide

Overview of this book

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks."Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.
Table of Contents (11 chapters)
10
Index

Time for action — opening the end point

Imagine the end of your circuit. At the end of a tedious maze, find a way out, perhaps a hole to escape through. There are many ways out, and there are some spectacular options too. Why not pick one of them? In this case, we will create an arc of ice.

Crossing under an arc is like crossing through a door, a starting point, something we could use to go to the start point again and continue the conquest. Here, just as our player crosses the goal, we use the logic brick and almost magically arrange it, so you can load the next level.

  1. Make an arc of ice with icebergs, as shown in the following screenshot:
    Time for action — opening the end point

    A close-up view shows how the icebergs are located.

    Time for action — opening the end point
  2. Add a plane in the middle of the arc, as shown in the following screenshot. Press the N key and rename it to Endlevel1 in the Item Properties box.
    Time for action — opening the end point
  3. Go to the Logic Bricks editor, select Collision as Sensors, add And as Controllers, and finally choose Scene from Menu in Add actuators as Actuators...