Book Image

Blender Game Engine: Beginner's Guide

Book Image

Blender Game Engine: Beginner's Guide

Overview of this book

Blender Game Engine is the part of the Blender 3D editor used to create actual 3D video games. It's the ideal entry level game development environment because you don't even need to learn to program. Create a complete game using Bender's innovative logic bricks."Blender Game Engine: Beginner's Guide" is the ideal introduction to game development. Using only logic bricks, the reader will create a complete game in Blender. By the end of the book the reader will be able to use their skills to create their own 3D games.
Table of Contents (11 chapters)
10
Index

Time for action — creating the scene

Let's put our whale on the right side of the screen, and let's make sure that we are working on the right lateral view.

  1. Press 3 on the numpad, or select Right from the View menu, as shown in the following screenshot:
    Time for action — creating the scene

    Tip

    When pressing the numpad key, the mouse cursor must be on the Target 3D view to see a concrete view.

  2. Choose File | Append, to select the whale blend file from your library, as shown in the following screenshot. Put the whale in the left-middle corner:
    Time for action — creating the scene

    Select the whale object from the object folders available in the blend file library.

  3. The Y-axis is displayed in green. Align the center of whale on the Y-axis, as shown in the next screenshot. The green line can be used for a reference between the depth of the sea and the sky:
    Time for action — creating the scene

    For better comprehension, we will use the Y-axis to represent sea level.

  4. Repeat the same operation for different blocks of ice. Choose File | Append, to select the iceberg blend file from your library...