As mentioned earlier, if we decide to imitate a platform game, you should close the left side of the screen by adding a wall of ice behind the entry point. Let's do it.
- Select an iceberg, choose Menu Object | Duplicate Linked to create another object, and scale it to your preferred size:
We choose Duplicate Linked to create a new object with all of its data linked to the original object. If you modify one of the linked objects in Edit Mode, all linked copies are modified. Don't use the Duplicate option, please. If you rotate the original, the copy remains unchanged. This means the transform properties are copies and not links.
- Move the new duplicate object as shown in the following image, and close the entry. If necessary, duplicate other icebergs to make a perfect corner with no exit:
- Add a cube for the virtual sea and scale it to be as big as you want, as shown in the following screenshot:
The most important thing is the line at...