Book Image

SwiftUI Projects

By : Craig Clayton
Book Image

SwiftUI Projects

By: Craig Clayton

Overview of this book

Released by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift. This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you’ll gradually delve into building these projects. You’ll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you’ll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project. By the end of the book, you’ll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer.
Table of Contents (13 chapters)

Chapter 9: Shoe Point of Sale System – CloudKit

In this chapter, we are going to work with CloudKit to manage our data. In order to work through the examples in this chapter, you will need to have a developer account. If you do not have one, you will not be able to do much in this chapter. We will work with CloudKit without using Core Data. We do not need Core Data, so there is no reason for us to add that extra layer. We set up our Point of Sale (POS) system design in the previous chapter, and now we will jump in and start learning about how CloudKit works.

In this chapter, we will be working with the following:

  • CloudKit basics
  • CloudKit Dashboard
  • Manually setting up CloudKit

There is a lot to cover in this chapter, so we will take our time and make sure you fully understand what you are doing. We need to understand the basics of CloudKit first, and then we can start setting up our CloudKit helpers.