Book Image

Delphi GUI Programming with FireMonkey

By : Andrea Magni
4 (1)
Book Image

Delphi GUI Programming with FireMonkey

4 (1)
By: Andrea Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics

Exploring alternative solutions

With the advent of modern language features such as anonymous methods, a new opportunity has become available for Delphi developers. Instead of inheriting a new class for each task to be executed in a separate thread, a delegation mechanism has been implemented in the TThread base class. The concept is the same—I've used it to add the OnProgress event to my TSimpleThread class.

Actually, this behavior has been implemented in another classTAnonymousThread (the System.Classes unit) and a shortcut class function have been added to TThread for convenience. TAnonymousThread inherits from TThread and basically holds a reference to the anonymous method to be executed and executes it in its Execute method.

The TThread.CreateAnonymousThread class function (available since Delphi XE) provides you with a handy way to define an anonymous method that will be executed within the TThread.Execute method.

This means the TThread class...