Book Image

Delphi GUI Programming with FireMonkey

By : Andrea Magni
4 (1)
Book Image

Delphi GUI Programming with FireMonkey

4 (1)
By: Andrea Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
Section 1: Delphi GUI Programming Frameworks
Section 2: The FMX Framework in Depth
Section 3: Pushing to The Top: Advanced Topics


In this chapter, we introduced the FMX framework, including the historical reasons behind its creation and the context of where it all began. The philosophy of the framework (and its inner evolution) should act as support for the rest of the book and should provide you with some basic understanding for the rest of the content of the book.

If you are an experienced Delphi developer, this chapter should have provided you with a non-technical bridge from classic Delphi to the newer versions, now including this second application framework, other than the original VCL. At the same time, if you are a developer addressing Delphi for the first time, a little background information should help you go through the rest of the content of this book.

In the next chapter, we will explore differences and similarities with respect to the VCL. This will serve experienced developers to learn how many of their skills they can reuse and what they need to keep in mind for their new projects. If you...