Book Image

Delphi GUI Programming with FireMonkey

By : Andrea Magni
4 (1)
Book Image

Delphi GUI Programming with FireMonkey

4 (1)
By: Andrea Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics

Implementing the wrapper (FormatFloatInvokable)

Providing an implementation for our new method basically means we need to provide an IInvokable implementor. The MakeInvokable function (in the System.Bindings.Methods unit) will accept an anonymous method as an argument and return an implementor of the IInvokable interface. The anonymous method will get the arguments (parsed from the actual expression) as input parameters in the form of a dynamic array of IValue (another interface type defined in the System.Bindings.EvalProtocol unit), and will then return another IValue instance containing the result. 

We expect two or three arguments to be passed to our FormatFloat method in our LiveBindings expressions:

  • FormatString: This is a string that's used to specify the desired format for the number.
  • FloatValue: This is a floating-point (Extended) value that needs to be formatted.
  • Locale: This is an optional string identifier of the desired locale settings to...