Book Image

Delphi GUI Programming with FireMonkey

By : Andrea Magni
4 (1)
Book Image

Delphi GUI Programming with FireMonkey

4 (1)
By: Andrea Magni

Overview of this book

FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX. Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities. By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
1
Section 1: Delphi GUI Programming Frameworks
4
Section 2: The FMX Framework in Depth
13
Section 3: Pushing to The Top: Advanced Topics

PlatformBehavior mode

We have seen that TMultiView offers several pre-implemented modes that you can use directly by setting the Mode property of your TMultiView instances. However, this is not the best use case for this component because it has been specifically designed to offer cross-platform behavior by switching automatically from one mode to another, according to the actual platform/device class/orientation the application is running on.

So, apart from the convenience of having a simple way to align this kind of panel and provide advanced functionalities such as gesture response and interactivity through other components (remember the MasterButton property), the real game-changing functionality of this component is that it will be super easy to implement master/detail views that properly adapt to the actual scenario the user is immersed in.

More specifically, you can refer to the following schema to know how the component behaves in different situations:

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Mobile Phone Drawer