If none of the pre-implemented modes for TMultiView fit your needs, you can provide a custom implementation by implementing a TMultiViewPresentation descendant and setting the CustomPresentationClass property of your TMultiView component.
Delphi GUI Programming with FireMonkey
By :
Delphi GUI Programming with FireMonkey
By:
Overview of this book
FireMonkey (FMX) is a cross-platform application framework that allows developers to create exciting user interfaces and deliver applications on multiple operating systems (OS). This book will help you learn visual programming with Delphi and FMX.
Starting with an overview of the FMX framework, including a general discussion of the underlying philosophy and approach, you’ll then move on to the fundamentals and architectural details of FMX. You’ll also cover a significant comparison between Delphi and the Visual Component Library (VCL). Next, you’ll focus on the main FMX components, data access/data binding, and style concepts, in addition to understanding how to deliver visually responsive UIs. To address modern application development, the book takes you through topics such as animations and effects, and provides you with a general introduction to parallel programming, specifically targeting UI-related aspects, including application responsiveness. Later, you’ll explore the most important cross-platform services in the FMX framework, which are essential for delivering your application on multiple platforms while retaining the single codebase approach. Finally, you’ll learn about FMX’s built-in 3D functionalities.
By the end of this book, you’ll be familiar with the FMX framework and be able to build effective cross-platform apps.
Table of Contents (18 chapters)
Preface
Section 1: Delphi GUI Programming Frameworks
Free Chapter
Introducing the FireMonkey Framework
Exploring Similarities and Differences with VCL
Section 2: The FMX Framework in Depth
Mastering Basic Components
Discovering Lists and Advanced Components
Using FireDAC in FMX Applications
Implementing Data Binding
Understanding FMX Style Concept
Divide and Conquer with TFrameStand
Building Responsive UIs
Orchestrating Transitions and Animations
Section 3: Pushing to The Top: Advanced Topics
Building Responsive Applications
Exploring Cross-Platform Services
Learning about FMX 3D Capabilities
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