Book Image

Java Coding Problems - Second Edition

By : Anghel Leonard
Book Image

Java Coding Problems - Second Edition

By: Anghel Leonard

Overview of this book

The super-fast evolution of the JDK between versions 12 and 21 has made the learning curve of modern Java steeper, and increased the time needed to learn it. This book will make your learning journey quicker and increase your willingness to try Java’s new features by explaining the correct practices and decisions related to complexity, performance, readability, and more. Java Coding Problems takes you through Java’s latest features but doesn’t always advocate the use of new solutions — instead, it focuses on revealing the trade-offs involved in deciding what the best solution is for a certain problem. There are more than two hundred brand new and carefully selected problems in this second edition, chosen to highlight and cover the core everyday challenges of a Java programmer. Apart from providing a comprehensive compendium of problem solutions based on real-world examples, this book will also give you the confidence to answer questions relating to matching particular streams and methods to various problems. By the end of this book you will have gained a strong understanding of Java’s new features and have the confidence to develop and choose the right solutions to your problems.
Table of Contents (16 chapters)
1
Text Blocks, Locales, Numbers, and Math
Free Chapter
2
Objects, Immutability, Switch Expressions, and Pattern Matching
14
Other Books You May Enjoy
15
Index

258. Introducing socket basics

The socket notion was introduced in the ‘80s. This notion was introduced on Berkeley Software Distribution (BSD) (a Unix flavor) as a solution for network communication between processes via Internet Protocol (IP). Java introduced its first cross-platform API for sockets in 1996 (JDK 1.0). As you’ll see soon, with just a few notions such as network interface, IP address and port, a Java developer can write applications that communicate via sockets.

At the IP level, data travels from source to destination in chunks (packets) of data. Each packet is seen as an individual entity and there is no guarantee that all packets sent from a source will hit the destination. Nevertheless, on top of IP, we have other protocols that are more popular such as Transmission Control Protocol (TCP) and User Datagram Protocol (UDP). Moreover, on top of these protocols, we have the well-known HTTP, DNS, Telnet, and so on. Machine communication via sockets...