Book Image

Java Coding Problems - Second Edition

By : Anghel Leonard
Book Image

Java Coding Problems - Second Edition

By: Anghel Leonard

Overview of this book

The super-fast evolution of the JDK between versions 12 and 21 has made the learning curve of modern Java steeper, and increased the time needed to learn it. This book will make your learning journey quicker and increase your willingness to try Java’s new features by explaining the correct practices and decisions related to complexity, performance, readability, and more. Java Coding Problems takes you through Java’s latest features but doesn’t always advocate the use of new solutions — instead, it focuses on revealing the trade-offs involved in deciding what the best solution is for a certain problem. There are more than two hundred brand new and carefully selected problems in this second edition, chosen to highlight and cover the core everyday challenges of a Java programmer. Apart from providing a comprehensive compendium of problem solutions based on real-world examples, this book will also give you the confidence to answer questions relating to matching particular streams and methods to various problems. By the end of this book you will have gained a strong understanding of Java’s new features and have the confidence to develop and choose the right solutions to your problems.
Table of Contents (16 chapters)
1
Text Blocks, Locales, Numbers, and Math
Free Chapter
2
Objects, Immutability, Switch Expressions, and Pattern Matching
14
Other Books You May Enjoy
15
Index

244. Handling the garbage collector stages

During its work, GC passes through different stages or steps. It can pass through one or more of the following stages:

  • Mark – In this stage, the GC identifies and marks (or paints) all pieces of memory (blocks) that are used (have references) and not used (have no references). The marked (painted) blocks are called live objects, while the rest are called non-live objects. Imagine that you go to the pantry and identify all the fresh fruits and vegetables and separate them from the spoiled ones.
  • Sweep – In this stage, the GC removes all non-live objects from memory. Next, you take all the spoiled fruits and vegetables out of the pantry and throw them away.
  • Compact – In this stage, the GC attempts to group the live objects closer together – in other words, it arranges the live objects at the start of the heap in a continuous sequence of memory blocks. So, compacting involves defragmentation...