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Java Coding Problems

Java Coding Problems - Second Edition

By : Anghel Leonard
4.5 (13)
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Java Coding Problems

Java Coding Problems

4.5 (13)
By: Anghel Leonard

Overview of this book

The super-fast evolution of the JDK between versions 12 and 21 has made the learning curve of modern Java steeper, and increased the time needed to learn it. This book will make your learning journey quicker and increase your willingness to try Java’s new features by explaining the correct practices and decisions related to complexity, performance, readability, and more. Java Coding Problems takes you through Java’s latest features but doesn’t always advocate the use of new solutions — instead, it focuses on revealing the trade-offs involved in deciding what the best solution is for a certain problem. There are more than two hundred brand new and carefully selected problems in this second edition, chosen to highlight and cover the core everyday challenges of a Java programmer. Apart from providing a comprehensive compendium of problem solutions based on real-world examples, this book will also give you the confidence to answer questions relating to matching particular streams and methods to various problems. By the end of this book you will have gained a strong understanding of Java’s new features and have the confidence to develop and choose the right solutions to your problems.
Table of Contents (16 chapters)
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1
Text Blocks, Locales, Numbers, and Math
Lock Free Chapter
2
Objects, Immutability, Switch Expressions, and Pattern Matching
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14
Other Books You May Enjoy
15
Index

64. Adding guarded pattern labels in switch

Do you remember that type patterns for instanceof can be refined with extra boolean checks applied to the binding variables to obtain fine-grained use cases? Well, we can do the same for the switch expressions that use pattern labels. The result is named guarded pattern labels. Let’s consider the following code:

private static String turnOnTheHeat(Heater heater) {
  return switch (heater) {
    case Stove stove -> "Make a fire in the stove";
    case Chimney chimney -> "Make a fire in the chimney";
    default -> "No heater available!";
  };
}

Having a Stove and a Chimney, this switch decides where to make a fire based on pattern labels. But, what will happen if Chimney is electric? Obviously, we will have to plug Chimney in instead of firing it up. This means that we should add a guarded pattern label that helps us to make the difference between an electric and non-electric Chimney:

return switch (heater) {
  case Stove stove -> "Make a fire in the stove";
  case Chimney chimney
    && chimney.isElectric() -> "Plug in the chimney";
  case Chimney chimney -> "Make a fire in the chimney";
  default -> "No heater available!";
};

Well, that was easy, wasn’t it? Let’s have another example that starts from the following code:

enum FuelType { GASOLINE, HYDROGEN, KEROSENE }
class Vehicle {
  private final int gallon;
  private final FuelType fuel;
  ...
}

For each Vehicle, we know the fuel type and how many gallons of fuel fit in the tank. Now, we can write a switch that can rely on guarded pattern labels to try to guess the type of the vehicle based on this information:

private static String theVehicle(Vehicle vehicle) {
  return switch (vehicle) {
    case Vehicle v && v.getFuel().equals(GASOLINE)
      && v.getGallon() < 120 -> "probably a car/van"; 
    case Vehicle v && v.getFuel().equals(GASOLINE)
      && v.getGallon() > 120 -> "probably a big rig"; 
    case Vehicle v && v.getFuel().equals(HYDROGEN) 
      && v.getGallon() < 300_000 -> "probably an aircraft";
    case Vehicle v && v.getFuel().equals(HYDROGEN) 
      && v.getGallon() > 300_000 -> "probably a rocket";
    case Vehicle v && v.getFuel().equals(KEROSENE) 
      && v.getGallon() > 2_000 && v.getGallon() < 6_000 
         -> "probably a narrow-body aircraft";
    case Vehicle v && v.getFuel().equals(KEROSENE) 
      && v.getGallon() > 6_000 && v.getGallon() < 55_000
         -> "probably a large (B747-400) aircraft";
    default -> "no clue";
  };
}

Notice that the pattern labels are the same in all cases (Vehicle v) and the decision is refined via the guarded conditions. The previous examples work just fine in JDK 17 and 18, but they don’t work starting with JDK 19+. Because the && operator was considered confusing, starting with JDK 19+, we have to deal with a refinement syntax. Practically, instead of the && operator, we use the new context-specific keyword when between the pattern label and the refining boolean checks. So, in JDK 19+, the previous code becomes:

return switch (vehicle) {
  case Vehicle v when (v.getFuel().equals(GASOLINE)
    && v.getGallon() < 120) -> "probably a car/van"; 
  case Vehicle v when (v.getFuel().equals(GASOLINE)
    && v.getGallon() > 120) -> "probably a big rig"; 
  ...
  case Vehicle v when (v.getFuel().equals(KEROSENE) 
    && v.getGallon() > 6_000 && v.getGallon() < 55_000)
      -> "probably a large (B747-400) aircraft";
  default -> "no clue";
};

In the bundled code, you can find both versions for JDK 17/18, and JDK 19+.

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